[WpR] Arma 3 Server Details and Updates

Offline dekela

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[WpR] Arma 3 Server Details and Updates
« on: April 26, 2015, 01:10:51 PM »
SERVER DETAILS

Server One
Server Name: [WpR] A3Wasteland Stratis|Custom Map|Lots Of Loot|ATM|Conquest
Server IP:       43.245.162.106
Port:               2306
Players:          50

Server Admins: dekela, MajorSpazz, Nes, skippa, StoneColdHomer

Server Restarts: Daily 0300, 0900, 1500 and 2100 daily

Optional Mods: Blastcore    http://www.armaholic.com/page.php?id=23899

                         DragonFyre    http://www.armaholic.com/page.php?id=27827

                         VTS Simple weapon resting  http://forums.bistudio.com/showthread.php?155553-VTS-Simple-weapon-resting

                         CBA A3    http://www.armaholic.com/page.php?id=18767   (this is needed for the above to work)

Teamspeak: ts3.wprgaming.com:10184




Server Two
Server Name: [WpR] Tanoa Wasteland
Server IP:       43.245.162.106
Port:               2322
Players:          60

Server Admins: dekela, MajorSpazz, Nes, skippa, StoneColdHomer

Server Restarts: Daily 0300, 0900, 1500 and 2100 daily

Optional Mods: Blastcore    http://www.armaholic.com/page.php?id=23899

                         DragonFyre    http://www.armaholic.com/page.php?id=27827

                         VTS Simple weapon resting  http://forums.bistudio.com/showthread.php?155553-VTS-Simple-weapon-resting

                         CBA A3    http://www.armaholic.com/page.php?id=18767   (this is needed for the above to work)




SERVER UPDATES

26th April '15:
  • CHANGE Reduced sunken mission frequency slightly
  • CHANGE Removed unused markers
  • CHANGE Reduced outpost and town invasion mission frequency slightly
  • CHANGE Reduced team kill kick to 3
  • ADDED Heli crash misison
  • ADDED Weapons cache mission
  • ADDED Second auto restart at 1600
« Last Edit: July 23, 2016, 12:37:42 PM by dekela »

Offline dekela

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #1 on: April 30, 2015, 08:57:03 PM »
30th April '15:
  • CHANGED Removed obsolete scripts from mission
  • CHANGED Reduced diving missions slightly more
  • ADDED Random hand/smoke grenade, chem light to AI load outs

AI will apparently use hand/smoke grenades with bcombat running

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #2 on: May 02, 2015, 08:02:35 PM »
2nd May '15
  • ADDED two more convoy routes
  • ADDED command post mission

Offline dekela

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #3 on: May 04, 2015, 11:02:53 AM »
4th May '15
  • ADDED Town location to 'Radio Towers'
  • ADDED Capture points to 'Radio Towers'
  • ADDED Extra buildings to 'Radio Towers'
  • ADDED Refuel point SE of 'Radio Towers'
  • CHANGED Removed unused territory references
  • FIXED Can now sell DLC weapons
  • FIXED Can now sell complete weapon crate or contents
« Last Edit: May 04, 2015, 01:47:39 PM by dekela »

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #4 on: May 06, 2015, 05:49:34 PM »
6th May '15
  • CHANGED Server version updated to 1.44
  • FIXED Moved town markers to stop missions and boxes spawning in buildings

Offline dekela

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #5 on: May 10, 2015, 04:54:02 PM »
TS3 server now running thanks to Yolandax  :up:

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #6 on: May 15, 2015, 11:13:37 AM »
15th May '15
  • ADDED teamspeak details message to server
  • ADDED new anti-hack definitions
  • FIXED static weapons from gun store now function
« Last Edit: May 15, 2015, 04:04:24 PM by dekela »

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #7 on: June 09, 2015, 07:03:18 PM »
7th June '15
  • UPDATED to patch 1.46

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #8 on: June 12, 2015, 07:21:08 PM »
12th June '15
  • REMOVED enemy CAS until regular player base is larger
  • ADDED Halo option when less then 2 pilots in game

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #9 on: June 13, 2015, 05:00:31 PM »
13th June '15
  • ADDED WpR flags to poles at HQ
  • ADDED WpR image to loading screen
  • ADDED hints to HQ billboard for Halo and earplugs
  • CHANGED Orca to Pawnee
  • CHANGED side mission spawn times down a couple of minutes
  • MOVED both UAV's forward in hangars to try and prevent explosions

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #10 on: June 14, 2015, 12:24:33 PM »
14th June '15
  • CHANGED AO size is now dynamic and enemy count is adjusted to suit size
  • CHANGED radio tower should now always spawn inside AO area

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #11 on: June 19, 2015, 11:33:33 AM »
19th June '15
  • REMOVED dense fog weather template
  • CHANGED HALO not available with 3 or more pilots (was 2)
« Last Edit: June 19, 2015, 01:21:45 PM by dekela »

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #12 on: June 25, 2015, 07:35:33 PM »
25th June '15
  • ADDED new weapons cache mission featuring 'Fort Wombat'

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #13 on: July 04, 2015, 10:39:49 AM »
4th July '15
  • MOVED server to new hardware due to desync issues
  • MOVED AI to headless client to free server resources

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #14 on: July 12, 2015, 02:34:40 PM »
12th July '15
  • ADDED two VAS boxes next to VAS man at HQ to make gear selection easier when larger numbers are on
  • ADDED HALO option to the other VAS man at HQ
  • CHANGED the fog settings to reduce for and increase visibility
  • CHANGED the Bobcat to MLRS
  • REMOVED headless client as it was reducing performance due to server overloading by host
  • REMOVED HALO option from laptops at HQ

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #15 on: July 13, 2015, 08:53:16 AM »
Ok, going to make a concerted effort to get on this week
I broke my sig :-(

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #16 on: July 23, 2015, 07:52:16 PM »
23rd July '15
  • UPDATED view distance script, can now remove grass and sync object draw to view distance
  • MOVED view settings option from vas men to scroll wheel option
  • CHANGED start weather to be random

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #17 on: August 02, 2015, 11:53:21 AM »
8th August '15
  • CHANGED Server Two is now hosting the australia map and adf skin mod
  • CHANGED USSOCOM flag at HQ to australia flag
  • FIXED ADF medic should now be able to revive fallen team mates

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #18 on: August 12, 2015, 09:32:34 AM »
12th August '15
Wasteland server:
  • CHANGED Server one back to wasteland
  • REMOVED all saving from server except base parts and boxes. forces everyone onto even playing field each restart

Invade and Annex server:
  • FIXED Halo landing - no longer get dragged along the ground
« Last Edit: August 12, 2015, 01:38:00 PM by dekela »

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #19 on: August 22, 2015, 04:26:27 PM »
22nd August '15
Wasteland server:
  • REPLACED standard wasteland file with one using 'invade and annex' style main missions
  • CHANGED loading image to include new logo

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #20 on: October 03, 2015, 06:34:40 PM »
3rd October '15
Both servers:
  • ADDED AI heli missions
  • ADDED Base parts now spawn
  • ADDED Chance of weapons spawning in houses

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #21 on: December 03, 2015, 05:26:25 PM »
2nd December '15
Server One:
  • UPDATED to version 1.54
  • CHANGED town marker colour from blue to grey

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #22 on: January 07, 2016, 11:14:00 AM »
1st January '16
Server One
  • ADDED custom WpR uniforms
  • ADDED server restart messages
  • ADDED iniDB for player saves

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Re: [WpR] Arma 3 Server Details and Updates
« Reply #23 on: February 09, 2016, 06:57:12 AM »
7th January '16
Server One
  • CHANGED - increased thermal optics prices
  • CHANGED - increased mortar prices
  • CHANGED - loading image to new soul design
  • ADDED - new small spawn town - Central Fort