The Division - Patches, DLC & Server Maintenance

Offline Leinad300

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Re: The Division - Patches, DLC & Server Maintenance
« Reply #50 on: May 13, 2016, 06:59:05 PM »
Umm.. what... how does that even work... They want to move the meta away from the current AUG/Vector/M1A shitfest and yet wont touch weapons directly...

They wanna make new sets that buff specific weapons i guess...
but yeh the sad part is theres literally no point playing anymore. you guys that havent played in weeks will be in exactly the same position i am once 1.2 drops which isnt that bad but yeh really makes it hard to find a reason to keep on trucking.
Ive been a total douche to ppl in the DZ for the last week and racked up close to a mil DZ funds and 300+ keys but even thats boring now. and i am starting to feel bad hahaha killing some poor SOB and seeing him drop blues and purples...

i have hope that maybe all these changes will being new life to the game but the realist in me says its just a ploy to get ppl to grind again till the 1st DLC.
Back to the tanks? :)

Offline Slayer7744

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Re: The Division - Patches, DLC & Server Maintenance
« Reply #51 on: May 18, 2016, 02:28:11 AM »
Free 'Conflict' update, May 24
« Last Edit: May 18, 2016, 02:33:47 AM by Slayer7744 »

Offline Tweakzero

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Offline Tweakzero

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Re: The Division - Patches, DLC & Server Maintenance
« Reply #53 on: June 15, 2016, 11:21:05 AM »
Weapon balancing changes


Offline Tweakzero

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Re: The Division - Patches, DLC & Server Maintenance
« Reply #54 on: June 15, 2016, 02:00:20 PM »
LOOOOOOL this is gonna shake up the meta...

new set info https://www.reddit.com/r/thedivision/comments/4o4wqh/new_13_gearset_blind/

Offline Tweakzero

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Re: The Division - Patches, DLC & Server Maintenance
« Reply #55 on: June 28, 2016, 11:30:30 AM »

Offline Slayer7744

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Re: The Division - Patches, DLC & Server Maintenance
« Reply #56 on: June 28, 2016, 11:32:26 AM »
https://www.reddit.com/r/thedivision/comments/4q43o3/update_13_underground_patch_notes/


Pity us PS4 peasants get nada....

not even 1.3...

Yeah it's a bit ridiculous to have updates exclusive to a platform for a month. I can understand expansion packs but game updates?


Offline M-Rossi

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Re: The Division - Patches, DLC & Server Maintenance
« Reply #58 on: March 05, 2018, 07:02:57 PM »
The Division Gold edition on sale until 6/3/18  11am
includes season pass (3 dlcs)
https://store.playstation.com/en-au/product/EP0001-CUSA01262_00-TCTDPOSTGOLD0001
I am very tempted and will probably get it since I'm enjoying the game
« Last Edit: March 06, 2018, 08:28:01 AM by M-Rossi »


Offline Snook__13

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Re: The Division - Patches, DLC & Server Maintenance
« Reply #59 on: March 05, 2018, 07:23:28 PM »
Highly reccommend it, that way we can start doing incursions and underground as a clan. Maybe give the heroic versions a go eventually too.

Offline M-Rossi

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Re: The Division - Patches, DLC & Server Maintenance
« Reply #60 on: March 07, 2018, 07:24:58 AM »


Offline M-Rossi

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Re: The Division - Patches, DLC & Server Maintenance
« Reply #61 on: March 14, 2019, 09:50:13 AM »
The Division 2



Offline AkyraStrike

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Re: The Division - Patches, DLC & Server Maintenance
« Reply #62 on: March 14, 2019, 10:08:35 AM »
Typical, tonight is a night I would have time to play and there will be 3hrs maintenance (right in our prime time as usual)

Offline M-Rossi

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Re: The Division - Patches, DLC & Server Maintenance
« Reply #63 on: March 17, 2019, 05:10:19 AM »
https://forums.ubi.com/showthread.php/2014714-The-Division-2-Patch-Notes-16-3
Bug fixes
*Implemented a fix that should reduce occurrences of client crashes when using skills
*Fixed an issue where players could be stuck in the wrong World Tier if they completed Strongholds without meeting the required Gear Score while in a group
*Fixed an issue where players wouldn’t be able to talk to agent Kelso at the Castle Settlement
*Fixed an issue where players could obtain multiple Ivory Keys from the same source
*Fixed an issue where map progress would not be saved when completing Open World activities and Side missions in another players’ instance.
*Fixed an exploit that allowed players to loot Supply Drops multiple times
*Fixed a bug where players could buy blueprints repeatedly at the vendors by logging out and back in
*Fixed an issue where combining the Dialed in talent with the Emet Mask could lead to greatly increased Accuracy and Stability
« Last Edit: March 17, 2019, 05:13:58 AM by M-Rossi »


Offline euphoricx

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Re: The Division - Patches, DLC & Server Maintenance
« Reply #64 on: March 17, 2019, 01:17:19 PM »
Ah that must be why I'm having issues connecting to the Division 2 servers

Offline M-Rossi

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Re: The Division - Patches, DLC & Server Maintenance
« Reply #65 on: March 19, 2019, 06:44:45 PM »
15 min Maintenance - 19th March 8.15am AEDT
Quote
Agents, good news! We have identified several issues that were causing skills to immediately destroy themselves and go on a 15 second cooldown. Our development team has been hard at work during the weekend and throughout today to find a fix for those problems.

We will be able to solve most of these occurrences with the brief maintenance today, March 18th at 10:15 PM CET / 5:15 PM EST / 6:15 AM KST / 8:15 ACT. The servers will be down for approximately 15 minutes and you should encounter these issues way less often from this point on.

The team is continuing their work to resolve all the remaining issues on this topic with a future patch later this week. Until then you can try to avoid the talents EXTRA and OVERLAP which seem to be the culprit and can cause skills to act up even after maintenance, albeit still much less often.


Offline M-Rossi

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Re: The Division - Patches, DLC & Server Maintenance
« Reply #66 on: March 21, 2019, 07:21:47 AM »


Offline AkyraStrike

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Re: The Division - Patches, DLC & Server Maintenance
« Reply #67 on: March 22, 2019, 07:21:14 PM »
3hr server maintenance from 730pm AEDT tonight...  :grave:

Offline M-Rossi

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Re: The Division - Patches, DLC & Server Maintenance
« Reply #68 on: March 28, 2019, 08:23:12 AM »


Offline Slayer7744

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Re: The Division - Patches, DLC & Server Maintenance
« Reply #69 on: March 28, 2019, 02:51:40 PM »

Offline AkyraStrike

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Re: The Division - Patches, DLC & Server Maintenance
« Reply #70 on: April 04, 2019, 09:00:06 AM »
Summary of update to come from the recent state of the game:

    Invasion: Battle for D.C.
    Maintenance
    The Invasion: Battle for D.C. – Update will drop on Friday during the regular maintenance from 9:30 am CET – 12:30 CET that will last for about 3 hours. (This is approx. 730pm Friday night for Aussies)

     

    First Apparel Event
    • With the “Invasion: Battle for D.C.” we will also get the first Apparel Event
    • The Special Event will last for four weeks (April 5th – May 2nd) where players can get Special Event Caches.
    • The Special Event Caches contain cool new outfits and other things like emotes.
    • You can also get Masks from these caches.
    • Everybody will get one Special Event Cache for free in the first week – if you log in before Thursday.
    • Year 1 Pass owners get three additional free caches when they log in during the event.
    • There will be ways to gain more free caches – like specific projects that you can finish.
    • Special Event Caches don’t have any duplicates.

    Weapon Skins
    Masks
     

    Bug Fixes
    • When your Crafting Station is stuck on a lower World Tier, that will be fixed with this update.
    • You will get a sensitivity slider for when you zoom in.
    • Field of View slider will also be added with this update.
    • There will be many more bug fixes that will be listed in the Patch Notes


    Balancing Changes
    • With “Invasion: Battle for D.C.” we will also have the first balancing pass
    • Keep in mind, it is very early in the lifecycle so this is a first step in balancing to address some peaks.
    • There is also a lot of talk about PVP – this update will not focus specifically on PVP balance, this is something for a later date – but some of the small changes will, of course, impact PVP.
    • The Sniper M700 and the Rifle MK17 will get a damage reduction.
    • Crit Damage and Headshot Damage will be lowered across all existing gear, so if you have equipment with these stats on it, they will be different when you log in on Friday.
    • “Safeguard Talent” (extra healing) will get an internal cooldown so that it can’t be up all the time
    • Demolitionist Talent “Crisis Response” (when armor breaks you replenish your ammo) will also get an internal cooldown.

     

    Skills Changes
    Sniper Turret
    • Sniper Turret has been reworked
    • You will have a button above an enemy and the Turret will then shoot that NPC and it will automatically track it.
    • When you aim at the same NPC you can also specifically control where the shot will go (headshot or weakpoint etc)
    • That should make the Sniper Turret more accessible.

    Chem Launcher
    • The handling of the Chem Launcher has been a bit awkward.
    • Now when you activate the Chem Launcher, it will activate and you can use it like a weapon until you put it away.
    • That should also give you more control about the skill

    FireFly
    • Aiming mechanism has been reworked, so you can mark targets faster

    Skill Mods
    • The Skill Mods have been revamped
    • The Bonuses you get from the Skill Mods correlate now with the amount of Skill Power required to unlock them.
    • They are now within the bounds of the Skill Power that you can get on your gear and they also changed the amount of Skill Power that you get on your gear.
    • So even when you have less Skill Power on your gear when you log in on Friday, don't panic, you may be able to unlock a lot of mods that you could before.
    • With these changes skill builds should become a lot more viable.


    Weapon Mods changes
    • As of now, the Weapon Mods always had a positive or negative aspect on them.
    • But that meant, what was designed as a reward for missions and activities could also have a very negative effect on your build
    • That is why all the Weapon Mods have been rewamped:
    • All weapon mods got new values, new positives, more in line what they would do in real life
    • They also have lower values – since they don’t have their drawbacks anymore.
    • The only time there are negatives now on the Weapon Mods is when there are multiple mods – like magazines – one of them will have higher positive values, but also some negative values.
    • For every slot, there is a mod for every type of stat that has no negative values.
    • Now you can choose the mods you want to use and that should also be more fun.


    Other Changes
    • Sharpshooter Signature Weapon has a faster lock – on, so if you had the feeling that you often missed the shot with the signature weapon, this should be addressed.
    • LVOA-C, the Lightweight M4, the Shotgun AA12, LMG MG5 got a buff
    [/list]

    Full patch notes will be available at a later time.
    « Last Edit: April 04, 2019, 09:09:15 AM by AkyraStrike »

    Offline M-Rossi

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    Re: The Division - Patches, DLC & Server Maintenance
    « Reply #71 on: April 05, 2019, 05:49:04 AM »
    Raid drops April 25th
    New specialisation, 2 exotics and 3 gear sets to be added


    Offline M-Rossi

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    « Last Edit: April 11, 2019, 07:43:16 AM by M-Rossi »


    Offline AkyraStrike

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    Re: The Division - Patches, DLC & Server Maintenance
    « Reply #73 on: April 18, 2019, 12:43:03 PM »
    Title update 3 (the raid) has been delayed to May to allow more time to nerf balance things

    https://tomclancy-thedivision.ubisoft.com/game/en-us/news-updates/348203/the-division-2-development-update-title-update-3

    Offline euphoricx

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    Re: The Division - Patches, DLC & Server Maintenance
    « Reply #74 on: April 21, 2019, 06:43:31 PM »
    Is there any info about the level requirement?