The Whirlpool Resistance

All Things Gaming => RPG & MMO => Topic started by: Slayer7744 on June 13, 2017, 12:27:41 PM

Title: Monster Hunter World
Post by: Slayer7744 on June 13, 2017, 12:27:41 PM
https://www.youtube.com/watch?v=VDp4b9Qw_O8
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on June 15, 2017, 04:59:00 PM
This has potential to be a good (or decent) co-op game. Will keep an ear out for news in future.
Title: Re: Monster Hunter World
Post by: AkyraStrike on June 15, 2017, 05:32:19 PM
I've always been intrigued by the MH games, but typically being on handheld I've never bothered.. will also be keeping an eye on this game.
Title: Re: Monster Hunter World
Post by: AkyraStrike on September 27, 2017, 10:24:19 AM
https://youtu.be/mL9rM0CvYFI
Title: Re: Monster Hunter World
Post by: AkyraStrike on September 27, 2017, 10:27:29 AM
https://youtu.be/Ozn49_Cnwhs

https://youtu.be/S9sOvw1Kz5s
Title: Re: Monster Hunter World
Post by: PakHin_Heat on September 27, 2017, 10:12:39 PM
A bit disappointed it's on PS4 rather than Switch but also rather keen to see MH in proper HD. Will be interesting to see what they do with the online lobby interface and how the new mechanics work. MH Generations for me was a bit confusing with the addition of styles etc
Title: Re: Monster Hunter World
Post by: AkyraStrike on September 28, 2017, 08:27:56 AM
A bit disappointed it's on PS4 rather than Switch but also rather keen to see MH in proper HD.

I was hoping it would be on switch when it first announced.. after zelda my switch has been a dust collector... but having it on PS4 (Pro) means a crisp 4k HDR goodness so thats alright, plus I hate the Ninty online system so at least I'll find people to play with on PS4 easier.
Title: Re: Monster Hunter World
Post by: PakHin_Heat on October 03, 2017, 07:35:37 PM
I wonder if we're getting our own region servers for this. I think for for the last one we were on the US servers- hardly anyone to play with at a reasonable hour.

Launch date 26/1. Happy Australia Day  :party:
Title: Re: Monster Hunter World
Post by: AkyraStrike on October 03, 2017, 10:54:37 PM
I wonder if we're getting our own region servers for this. I think for for the last one we were on the US servers- hardly anyone to play with at a reasonable hour.

Launch date 26/1. Happy Australia Day  :party:

Not sure about servers, Aussies usually get screwed so won't be holding my breath. As far as the release date, effectively if you buy physical it'll be released 27th. Still undecided, but if I do pull the trigger I'll go digital on it I think.
Title: Re: Monster Hunter World
Post by: Slayer7744 on October 31, 2017, 03:22:15 AM
https://www.youtube.com/watch?v=Qrz3zysD7cU
Title: Re: Monster Hunter World
Post by: AkyraStrike on October 31, 2017, 02:47:03 PM
Interesting little horizon zero dawn tie in, trailer looks good, quietly keen to try this out and I'm glad there's a beta.

(https://pbs.twimg.com/media/DNZkau3VAAE24TH.jpg)
Title: Re: Monster Hunter World
Post by: PakHin_Heat on November 01, 2017, 10:08:31 PM
There were so many Nintendo tie ins on the last one- I wonder what else they have planned
Title: Re: Monster Hunter World
Post by: AkyraStrike on November 02, 2017, 08:49:28 AM
https://youtu.be/DvhsraBbxFs
Title: Re: Monster Hunter World
Post by: AkyraStrike on November 13, 2017, 08:39:35 AM
https://youtu.be/IeDYiJsRmrQ
Title: Re: Monster Hunter World
Post by: PakHin_Heat on November 17, 2017, 08:50:37 PM
I am going to lose many, many hours to this game :tumble:
Title: Re: Monster Hunter World
Post by: Destille82 on December 06, 2017, 10:14:57 AM
Open Beta this weekend, ps4 exclusive.
https://youtu.be/oy4o4ROAJ1Q

Sent from my SM-G950F using Tapatalk
Title: Re: Monster Hunter World
Post by: Slayer7744 on December 06, 2017, 10:20:22 AM
Thanks for the heads up. Very informative video, I'll be giving it a go.
Title: Re: Monster Hunter World
Post by: AkyraStrike on December 06, 2017, 10:52:32 AM
Almost forgot about the beta, thanks for the reminder Des. Will have to find some time to team up.

So I think it goes live 4am Sunday for us?
Title: Re: Monster Hunter World
Post by: Destille82 on December 06, 2017, 01:01:23 PM
Yes I think you're right Sunday 4am, somehow I thought or assumed it would be Saturday....

Sent from my SM-G950F using Tapatalk

Title: Re: Monster Hunter World
Post by: kunfushun on December 06, 2017, 10:22:03 PM
In a few points, what do you do in this game? hunt monsters and craft/market materials and items? are there any sort of raids or large scale battles where more than a single 4 man party is in a battle?
Title: Re: Monster Hunter World
Post by: PakHin_Heat on December 06, 2017, 11:17:23 PM
In a few points, what do you do in this game? hunt monsters and craft/market materials and items? are there any sort of raids or large scale battles where more than a single 4 man party is in a battle?
- Always 4 people or less in a party
- Hunt monsters for materials and gather items to create higher level equipment
- Every quest is pretty much what a boss battle is like in other games
Title: Re: Monster Hunter World
Post by: kunfushun on December 07, 2017, 01:04:53 AM
I assume there is a leader board or something for those that grind their way up for better gear and harder monsters?
Title: Re: Monster Hunter World
Post by: PakHin_Heat on December 07, 2017, 03:57:51 PM
I assume there is a leader board or something for those that grind their way up for better gear and harder monsters?

In previous games, all you got was a rank/level that determined what quests you could access. That's it. There's no score-keeping in MH, or any kind of kill count etc that you may associate with other online games. I've noticed that it makes the online atmosphere really different since you're never competing against anyone
Title: Re: Monster Hunter World
Post by: Slayer7744 on December 07, 2017, 04:17:07 PM
But it's not meant to be a competitive game, is it? I look at it as a Co-Op game simply defeating monsters, upgrading and defeating more powerful monsters.
Title: Re: Monster Hunter World
Post by: AkyraStrike on December 07, 2017, 04:18:48 PM
But it's not meant to be a competitive game, is it? I look at it as a Co-Op game simply defeating monsters, upgrading and defeating more powerful monsters.

Not a competitive game at all, all about SP or Co-Op adventures in taking down bit bad monsters, though there is a speed running community around it if that's your thing etc.
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on December 08, 2017, 03:14:48 PM
Beta now available for download in the demo section of the store.
Title: Re: Monster Hunter World
Post by: PakHin_Heat on December 10, 2017, 11:00:36 AM
Just started playing it. Really big changes to the gameplay. Framerate seems to drop a little every now and then, but the graphics are impressive.
If anyone wants to hunt together, feel free to add me :bff:
Title: Re: Monster Hunter World
Post by: AkyraStrike on December 10, 2017, 02:20:12 PM
Just started playing it. Really big changes to the gameplay. Framerate seems to drop a little every now and then, but the graphics are impressive.
If anyone wants to hunt together, feel free to add me :bff:

Are you playing on an OG or Pro PS4? I only played the first hunt so far but didn't notice too many dips, playing on PS Pro and selected resolution as priority.
Title: Re: Monster Hunter World
Post by: PakHin_Heat on December 10, 2017, 07:51:15 PM
Are you playing on an OG or Pro PS4? I only played the first hunt so far but didn't notice too many dips, playing on PS Pro and selected resolution as priority.

OG, but mostly only noticeable when I was using a bow and strafing around the target, and only in one or two instances. Ran fine when using the charge blade.
Title: Re: Monster Hunter World
Post by: Slayer7744 on December 10, 2017, 09:14:26 PM
I'm thoroughly enjoying this beta but one thing I noticed is the game is very washed out. The brightness settings are useless as I've already set mine down to 1 and still washed out even with HDR switched off.

I'm probably just too used to the colourful art style of other games.
Title: Re: Monster Hunter World
Post by: AkyraStrike on December 10, 2017, 10:16:06 PM
https://youtu.be/F7ZjP8or7LQ
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on December 10, 2017, 10:26:19 PM
Not sure how I feel about the beta - it's only showing off a certain aspect of the game. The tracking part is just following a green trail to an area to find some clues, then following the green trail again. The fights themselves are good and have a dynamic aspect - including other monsters joining in the fight. Can also damage limbs and sever tails.

Monster difficulty scales to the amount of players in your group (I assume just hp scale).

Lots of weapons to choose from, but realistically I would only use a few - I suppose that adds depth and replayability and it would take time to master each style.

Fishing is a bit lame.

Graphically it does look washed out as it did in all the trailers, but it looks so much better than past MH games.

Certainly more interested in the game now that I have been able to see it in action, but need to know more details about the parts of the game not in the beta.

Also: I don't like time limits.
Title: Re: Monster Hunter World
Post by: AkyraStrike on December 10, 2017, 11:04:07 PM
Enjoying the "beta" *cough* demo *cough*..

Finished the 3 available quests and also ran around to fight other random monsters. Finished the 3rd quest in multiplayer as well and it made it much more enjoyable working with a team.

Weapons wise, I tried: Sword and Shield, Charge Blade, Switch Axe, Bow, Duel Blades, Insect Glaive & Gunlance. Out of those, duel swords were fun and out of the heavier weapons, the gunlance was interesting while the charge blade and switch axe felt borderline OP, but by far I really enjoy the insect glaive and think I'll end up starting with that. I sucked with the box, could barely hit the target.

Agree that the graphics look a bit washed out, not sure why that is, but its not a major turn off.

Certainly more interested in the game now that I have been able to see it in action, but need to know more details about the parts of the game not in the beta.

Also: I don't like time limits.

Not really sure how much more there is to it, other than the obviously crafting of new armour and weapons and levelling things up etc., its another grind game where you rinse and repeat to get stronger. I think there is some form of story to it, but I wouldn't be expecting a whole lot.

And yes, I'm never a fan of time limits in games.
Title: Re: Monster Hunter World
Post by: kunfushun on December 10, 2017, 11:17:37 PM
hmm, might just wait for dauntless on pc since its f2p.
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on December 11, 2017, 09:57:42 PM
Finished the 3rd quest in multiplayer as well and it made it much more enjoyable working with a team.....


Not really sure how much more there is to it, other than the obviously crafting of new armour and weapons and levelling things up etc., its another grind game where you rinse and repeat to get stronger. I think there is some form of story to it, but I wouldn't be expecting a whole lot.

And yes, I'm never a fan of time limits in games.

My multiplayer adventures have not been good - half the group usually run off to fight the wrong monster.

The rest of the game, as you mentioned, is the crafting and grinding. I assume you will be able to freely explore the areas without having to fail hunts.

All 3 of the hunts feel a bit too easy - and I'm not a great at 3rd person hack and slash combat. Hopefully there will be more challenge in the late game hunts.

Still not sure if I would pay full price - that may depend on the likelyhood of getting regular groups together

hmm, might just wait for dauntless on pc since its f2p.

I have heard people comment who have played both games - dauntless doesn't even come close to the quality of MH.
Title: Re: Monster Hunter World
Post by: AkyraStrike on December 12, 2017, 08:33:59 AM
My multiplayer adventures have not been good - half the group usually run off to fight the wrong monster.

They may have been going off to fight a harder monster.. though they should've said so in chat if thats what they wanted to organise. Besides the 3 quest monsters (Great Jagras, Barroth & Anjanath), there were 2 harder monsters to find and fight; Diablos &  Ratholos, plus another fish monster Jyuratodus.

Here's Arrekz taking on Diablos, then Jyuratodus and then finishing the quest against Barroth:

https://youtu.be/KmRe8AyYyBI

The rest of the game, as you mentioned, is the crafting and grinding. I assume you will be able to freely explore the areas without having to fail hunts.

From what I've read, there's no direct free roam mode, but once you complete a quest you can choose to return to base or continue to freely roam after that.

All 3 of the hunts feel a bit too easy - and I'm not a great at 3rd person hack and slash combat. Hopefully there will be more challenge in the late game hunts.

The 3 demo mons had their health reduced, and the timer for the quests was severely reduced. If the past games are anything to go by, most quest timers are 50mins. There will be much tougher fights in the full game and need to learn monster types and their moves to succeed.

Still not sure if I would pay full price - that may depend on the likelyhood of getting regular groups together

Thats fair, I will be getting it as my partner loved watching me play the beta and said to me that she'd buy it for me (who am I to say no? :troll: ) hopefully we can get a hunting party going and if there's enough of us, set up a WpR Guild.

Here's the latest trailer from PSX too:

https://youtu.be/8RIaU9kpA8Q
Title: Re: Monster Hunter World
Post by: PakHin_Heat on December 12, 2017, 11:21:33 PM

Still not sure if I would pay full price - that may depend on the likelyhood of getting regular groups together

Thats fair, I will be getting it as my partner loved watching me play the beta and said to me that she'd buy it for me (who am I to say no? :troll: ) hopefully we can get a hunting party going and if there's enough of us, set up a WpR Guild.

I'll be getting it as well - I think I'll have to drop D2 after the latest DLC anyway :facepalm:
Title: Re: Monster Hunter World
Post by: AkyraStrike on December 13, 2017, 08:30:07 AM

I'll be getting it as well - I think I'll have to drop D2 after the latest DLC anyway :facepalm:

Nice! The more the merrier.

Played the demo again last night, I am woeful with the bowguns and bow.. but I actually really like the Hunting Horn now. Its easy enough to play the songs to buff your party and it hits like a mack truck.

Charge blade and Switch Axe seem to be the big hitters for damage though, I could take down Great Jaggi in about 3mins with those.
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on December 16, 2017, 09:15:02 AM
For anyone that still wants to try the game out the Beta will be available again 22nd Dec (5pm gmt) - 26th Dec

PS+ not required this time
Title: Re: Monster Hunter World
Post by: AkyraStrike on December 18, 2017, 08:21:38 AM
https://youtu.be/spR2JDmSCkA
Title: Re: Monster Hunter World
Post by: AkyraStrike on December 28, 2017, 08:51:16 AM
https://youtu.be/dhUzQwDMf-8
Title: Re: Monster Hunter World
Post by: AkyraStrike on January 08, 2018, 09:57:00 AM
https://youtu.be/lmwxyM3sPwc
Title: Re: Monster Hunter World
Post by: StoneColdHomer on January 14, 2018, 09:29:15 PM
https://www.youtube.com/watch?v=q_AVbFOckL8
Title: Re: Monster Hunter World
Post by: AkyraStrike on January 20, 2018, 12:19:34 PM
Third demo/beta is up and running now if anyone is still curious or on the fence. Extra fight added against Nergigante, much tougher than the first three. Beat it with a PUG after our 5th try. Only get 15min for this fight (typically have 50min in the full game).

Title: Re: Monster Hunter World
Post by: StoneColdHomer on January 20, 2018, 04:08:14 PM
Third demo/beta is up and running now if anyone is still curious or on the fence. Extra fight added against Nergigante, much tougher than the first three. Beat it with a PUG after our 5th try. Only get 15min for this fight (typically have 50min in the full game).
What's your opinion on this?

 I'm looking for something new.

Sent from my SM-G935F using Tapatalk

Title: Re: Monster Hunter World
Post by: AkyraStrike on January 20, 2018, 07:09:32 PM
My thoughts are that the beta demo really doesn't show the game off well to anyone not familiar with the MH series. It basically just shows off the scenery, fighting mechanics and some monsters. The fighting is fun but a little clunky.

On the game itself, it'll be grind, fight and repeat to get drops to build better weapon and armour and move on to the next. There will be a story buy I wouldn't expect an award winning story.

Im probably biased as I like these kinds of grind games, like destiny, Warframe, diablo.. So this will suit me nicely.
Title: Re: Monster Hunter World
Post by: StoneColdHomer on January 25, 2018, 09:30:33 PM
https://www.youtube.com/watch?v=B6mIneehyEY
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on January 25, 2018, 10:34:17 PM
Still interested in this game but can't find in depth info about the upgrade/crafting systems. I want to know if the gameplay loop is to fight 1 monster 20 times in order to get drops, or if it is more like fight monster A to get x material, and monster b to get y material, etc.
Title: Re: Monster Hunter World
Post by: AkyraStrike on January 25, 2018, 11:45:05 PM
I want to know if the gameplay loop is to fight 1 monster 20 times in order to get drops

This.

Each monster drops its own set gear / weapons
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on January 26, 2018, 12:34:47 AM
I want to know if the gameplay loop is to fight 1 monster 20 times in order to get drops

This.

Each monster drops its own set gear / weapons

I'm going to give it a go and see how much I can tolerate. Finished XC2 yesterday so timing was right.
Title: Re: Monster Hunter World
Post by: PakHin_Heat on January 26, 2018, 06:41:28 PM
Picked up mine today. Let's see if we can get enough people to form a hunting group
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on January 26, 2018, 06:59:20 PM
Demo really didn't give a good idea of what the game is. The crafting is where the addicting part is.

Feel very lost at the start of the game, not much explanation of how to manage the questing part of the game, don't know how to go after the same monster more than once yet. An annoyance in the game for me is that killed monsters disappear mid-battle, so can't loot them (I'm referring to killing groups or non-main target monsters).

Lots of good weapons and armour to craft though - that is what will keep me playing once I work out how everything works.
Title: Re: Monster Hunter World
Post by: Snook__13 on January 26, 2018, 08:52:33 PM
Picked up my copy today, haven't started yet but complete noob when it comes to monster hunter. Happy to give group hunting a go once I figure out what I'm doing haha
Title: Re: Monster Hunter World
Post by: StoneColdHomer on January 26, 2018, 08:58:42 PM
https://www.youtube.com/watch?v=LHt5wcZIPj8
Title: Re: Monster Hunter World
Post by: AkyraStrike on January 27, 2018, 09:08:04 AM
I've set up a WpR squad in the game, only thing is we need to already be grouped up to add people to the squad (squad is akin to a clan group).

We'll have to get a chat party going and add everyone up
Title: Re: Monster Hunter World
Post by: PakHin_Heat on January 27, 2018, 01:13:53 PM
I've set up a WpR squad in the game, only thing is we need to already be grouped up to add people to the squad (squad is akin to a clan group).

We'll have to get a chat party going and add everyone up

I haven't been able to log on to the server yet so I'm not 100% sure on how it all works. Should we start a squad request list or something?
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on January 28, 2018, 05:37:49 PM
Which weapons are you guys enjoying?

I have only tried dual dagger and hammer so far, only 2 hunts in. I like the dual dagger but can't get a good damage output. Hammer I found to be slow initially but got used to it and enjoy it. Can get some good damage in - especially during stun - which results in quicker kills. I also notice I break monster parts with the hammer, but don't think I ever managed that with dual dagger.

Still a few weapons I want to try.
Title: Re: Monster Hunter World
Post by: AkyraStrike on January 28, 2018, 06:21:42 PM
Which weapons are you guys enjoying?

I have only tried dual dagger and hammer so far, only 2 hunts in. I like the dual dagger but can't get a good damage output. Hammer I found to be slow initially but got used to it and enjoy it. Can get some good damage in - especially during stun - which results in quicker kills. I also notice I break monster parts with the hammer, but don't think I ever managed that with dual dagger.

Still a few weapons I want to try.

Hammers are blunt weapons so you'll break horns and spikes etc. Dual blades are slashing weapons that you can sever a mons tail with (for additional carves) but a hammer cant do that.

I started with long sword, then switched to charge blade until I finally settled on insect glaive.
Title: Re: Monster Hunter World
Post by: PakHin_Heat on January 28, 2018, 07:28:08 PM
Which weapons are you guys enjoying?

I have only tried dual dagger and hammer so far, only 2 hunts in. I like the dual dagger but can't get a good damage output. Hammer I found to be slow initially but got used to it and enjoy it. Can get some good damage in - especially during stun - which results in quicker kills. I also notice I break monster parts with the hammer, but don't think I ever managed that with dual dagger.

Still a few weapons I want to try.

Hammers are blunt weapons so you'll break horns and spikes etc. Dual blades are slashing weapons that you can sever a mons tail with (for additional carves) but a hammer cant do that.

I started with long sword, then switched to charge blade until I finally settled on insect glaive.

I usually main bow and hunting horn, but at the moment I'm using charge blade. Some monsters are easier to farm with certain weapons.

Keep in mind that monsters have weak points the depend on the damage type, so if you find you're not doing enough damage try to attack a different spot. It's easier this time around since this the first MH game that displays how much damage you're dealing.
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on January 28, 2018, 08:01:58 PM
Are you meant to use investigations for farming?
Title: Re: Monster Hunter World
Post by: AkyraStrike on January 28, 2018, 08:51:03 PM
Are you meant to use investigations for farming?

You can just farm in expedition mode but the investigations give extra rewards and cash, so they are useful for farming yes
Title: Re: Monster Hunter World
Post by: AkyraStrike on January 29, 2018, 09:41:32 AM

I usually main bow and hunting horn, but at the moment I'm using charge blade. Some monsters are easier to farm with certain weapons.



I switched to a bow last night as I needed to farm some flying mons and it's just easier with ranged, and it just clicked with me. I tried the bow in the beta but couldn't get the hang of it. Last night I farmed Anjanath several times and then took down my first Rathian.. I think I'm a bow main now haha
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on January 29, 2018, 04:02:46 PM
Is it worth crafting every armour set? So far I have but I have a feeling they will be useless very soon.
Title: Re: Monster Hunter World
Post by: PakHin_Heat on January 29, 2018, 10:46:46 PM
Is it worth crafting every armour set? So far I have but I have a feeling they will be useless very soon.

Not really, as you'll find most armour sets on the same rank will have similar base defence figures. The variation comes with elemental defence, added skills and style. I usually base my armour selection on special skills i.e Focus. It's usually worth saving material for weapons instead.

Has anybody else had trouble going online? My PS4 keeps throwing errors, and I've done a soft reset, updates and everything else I can think of.
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on January 30, 2018, 12:33:26 AM

Has anybody else had trouble going online? My PS4 keeps throwing errors, and I've done a soft reset, updates and everything else I can think of.

I was online all night without issue. Another night I couldn't connect to online in the game despite being signed into psn without issue - that only saved me time though as I have not played multiplayer (saved time when posting quests)
Title: Re: Monster Hunter World
Post by: Slayer7744 on January 30, 2018, 12:48:38 AM
Has anybody else had trouble going online? My PS4 keeps throwing errors, and I've done a soft reset, updates and everything else I can think of.

The last week has been rough for the PSN servers. Constant downtime with no explanation.
Title: Re: Monster Hunter World
Post by: AkyraStrike on January 30, 2018, 08:37:07 AM
I usually base my armour selection on special skills i.e Focus. It's usually worth saving material for weapons instead.


I usually base my armour selection on what looks good :troll:

I've actually crafted all the armour sets up to Paolumu, but I'm a hoarder haha

Someone liked Geralt of Rivia so much they made him in MH:

(https://i.redditmedia.com/bqF2kcdyr2IWC-n3ylyiQ277CJc4eVZO45dKsTunuvc.jpg?w=1024&s=09d1386f28ce005952356dc595d48339)
Title: Re: Monster Hunter World
Post by: Auldar on January 30, 2018, 11:16:26 AM
Wow they did a great job!

So is this an MMO or more like a sword and magic version of CoOP?

I put a bit of coin into Warframe and want to make the most of it but it's fun to grind with more than 1 or 2 people (when the planets align) :P
Title: Re: Monster Hunter World
Post by: AkyraStrike on January 30, 2018, 12:04:59 PM
So is this an MMO or more like a sword and magic version of CoOP?

I put a bit of coin into Warframe and want to make the most of it but it's fun to grind with more than 1 or 2 people (when the planets align) :P

Not an MMO.. (up to) 4 player co-op, the MP system is a little on the clunky side though, I'm yet to team up with anyone other than randoms for some farming. To me the game is dark souls like, not so much on the 1 hit KO, though it can happen, but more the emphasis on positioning and knowing your enemies attacks, it's slow and methodical. The general gameplay loop is the typical grindy games, need "x" go farm "y" type of thing. No magic or special powers, just you, your sword / axe / bow / bowgun and your pet cat vs a monster.

I'll still be in warframe too, but this has my main attention for now outside of any special events on WF.
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on January 30, 2018, 07:22:48 PM
Is anybody specializing in more than 1 weapon? I may need to have something with range as my second.

I'm only 4 hunts in, still just using maxed out bone armour and a non-elemental tier 3 hammer (pre-order bonus armour useless after 10 minutes btw). Don't know how people are going through it so fast, maybe I have just wasted time crafting all armour.
Title: Re: Monster Hunter World
Post by: AkyraStrike on January 31, 2018, 08:27:53 AM
Is anybody specializing in more than 1 weapon? I may need to have something with range as my second.

I'm only 4 hunts in, still just using maxed out bone armour and a non-elemental tier 3 hammer (pre-order bonus armour useless after 10 minutes btw). Don't know how people are going through it so fast, maybe I have just wasted time crafting all armour.

I was maining the Insect Glaive and then when I switched to use a bow to do some Investigations that required taking down some of the flying mons, I clicked with the bow and have been using it since. I still upgrade the Insect Glaive and Kinsect though as I can see it being useful against certain bosses.

Played with someone last night the was HR47.. thats nuts..
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on January 31, 2018, 04:16:43 PM
Any tips on how to capture monsters? My next story mission requires it but I have not figured out how to capture properly.

My palicoe dropped a shock trap when monster was almost dead (had skull icon on map), monster walked into it and I ran up to it and used a tranquilizer bomb. That didn't work for me.
Title: Re: Monster Hunter World
Post by: AkyraStrike on January 31, 2018, 04:21:52 PM
Any tips on how to capture monsters? My next story mission requires it but I have not figured out how to capture properly.

My palicoe dropped a shock trap when monster was almost dead (had skull icon on map), monster walked into it and I ran up to it and used a tranquilizer bomb. That didn't work for me.

Are you sure it's a story mission? I'm up to the rotten vale and haven't had to do that, only an optional side quest called snatch the snatcher or something (kulu-ya-ku capture)

Right idea though, monster has to be limping / skull icon, get em in a trap (shock, pitfall, etc.), then use tranq bombs, it typically takes 2-3 tranq bombs minimum to the face (this is the important part, must hit the face) and then it'll sleep and quest will complete.
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on January 31, 2018, 04:48:03 PM
Any tips on how to capture monsters? My next story mission requires it but I have not figured out how to capture properly.

My palicoe dropped a shock trap when monster was almost dead (had skull icon on map), monster walked into it and I ran up to it and used a tranquilizer bomb. That didn't work for me.

Are you sure it's a story mission? I'm up to the rotten vale and haven't had to do that, only an optional side quest called snatch the snatcher or something (kulu-ya-ku capture)

Right idea though, monster has to be limping / skull icon, get em in a trap (shock, pitfall, etc.), then use tranq bombs, it typically takes 2-3 tranq bombs minimum to the face (this is the important part, must hit the face) and then it'll sleep and quest will complete.

It may be snatch the snatcher, didn't actually check if it was story or optional. I guess where I went wrong is it takes several tranq bombs. Is there enough time to use several tranq bombs for 1 trap?
Title: Re: Monster Hunter World
Post by: AkyraStrike on January 31, 2018, 07:16:42 PM
Any tips on how to capture monsters? My next story mission requires it but I have not figured out how to capture properly.

My palicoe dropped a shock trap when monster was almost dead (had skull icon on map), monster walked into it and I ran up to it and used a tranquilizer bomb. That didn't work for me.

Are you sure it's a story mission? I'm up to the rotten vale and haven't had to do that, only an optional side quest called snatch the snatcher or something (kulu-ya-ku capture)

Right idea though, monster has to be limping / skull icon, get em in a trap (shock, pitfall, etc.), then use tranq bombs, it typically takes 2-3 tranq bombs minimum to the face (this is the important part, must hit the face) and then it'll sleep and quest will complete.

It may be snatch the snatcher, didn't actually check if it was story or optional. I guess where I went wrong is it takes several tranq bombs. Is there enough time to use several tranq bombs for 1 trap?

I'm not sure about the shock trap that the palico drops.. if it lasts the same amount of time that a pre-made shock trap does then yes, you can get in 3-5 bombs if you're in a good position to start.
Title: Re: Monster Hunter World
Post by: PakHin_Heat on January 31, 2018, 10:53:36 PM
I
Any tips on how to capture monsters? My next story mission requires it but I have not figured out how to capture properly.

My palicoe dropped a shock trap when monster was almost dead (had skull icon on map), monster walked into it and I ran up to it and used a tranquilizer bomb. That didn't work for me.

Are you sure it's a story mission? I'm up to the rotten vale and haven't had to do that, only an optional side quest called snatch the snatcher or something (kulu-ya-ku capture)

Right idea though, monster has to be limping / skull icon, get em in a trap (shock, pitfall, etc.), then use tranq bombs, it typically takes 2-3 tranq bombs minimum to the face (this is the important part, must hit the face) and then it'll sleep and quest will complete.

It may be snatch the snatcher, didn't actually check if it was story or optional. I guess where I went wrong is it takes several tranq bombs. Is there enough time to use several tranq bombs for 1 trap?

I'm not sure about the shock trap that the palico drops.. if it lasts the same amount of time that a pre-made shock trap does then yes, you can get in 3-5 bombs if you're in a good position to start.

It should be 3 tranqs to trap a monster, and it doesn't matter where they connect - that's pretty much been constant through the MH series. You'll have enough time but don't dawdle.
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on January 31, 2018, 11:18:05 PM
I
Any tips on how to capture monsters? My next story mission requires it but I have not figured out how to capture properly.

My palicoe dropped a shock trap when monster was almost dead (had skull icon on map), monster walked into it and I ran up to it and used a tranquilizer bomb. That didn't work for me.

Are you sure it's a story mission? I'm up to the rotten vale and haven't had to do that, only an optional side quest called snatch the snatcher or something (kulu-ya-ku capture)

Right idea though, monster has to be limping / skull icon, get em in a trap (shock, pitfall, etc.), then use tranq bombs, it typically takes 2-3 tranq bombs minimum to the face (this is the important part, must hit the face) and then it'll sleep and quest will complete.

It may be snatch the snatcher, didn't actually check if it was story or optional. I guess where I went wrong is it takes several tranq bombs. Is there enough time to use several tranq bombs for 1 trap?

I'm not sure about the shock trap that the palico drops.. if it lasts the same amount of time that a pre-made shock trap does then yes, you can get in 3-5 bombs if you're in a good position to start.

It should be 3 tranqs to trap a monster, and it doesn't matter where they connect - that's pretty much been constant through the MH series. You'll have enough time but don't dawdle.

I have been capturing tonight, several monsters only took 2 tranq bombs (spamming use button but checking inventory afterwards)
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on February 01, 2018, 08:44:47 AM
Decided to try multiplayer last night, and seemed to really speed up the grinding. So much quicker to craft a whole armour set, and the hunts were probably too easy.
Title: Re: Monster Hunter World
Post by: AkyraStrike on February 01, 2018, 09:03:16 AM
Decided to try multiplayer last night, and seemed to really speed up the grinding. So much quicker to craft a whole armour set, and the hunts were probably too easy.

If you want a challenge, try 2 manning. In multiplayer the monster scales for 4 players, regardless if you have 2,3 or 4. Ive done a bit of the farming in MP as, even with the scaling, it's quicker to take down monsters with skilled players as you can do more DPS when you're not the sole focus of a mon.

I didn't get to play last night as I was doing a back up (took 4hrs) so I could install the SSD. Still keen to get some WpR Monster Hunts going, I don't mind helping anyone farm lower tier monsters than what I'm after.
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on February 01, 2018, 04:39:06 PM
I'm only just starting anjanath tonight. Would be good if we could get groups going with both sharp and blunt weapons for maximum loot effectiveness.
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on February 01, 2018, 09:26:37 PM
Another question: are people making multiple weapons or rolling back upgrades whenever wanting to switch?
Title: Re: Monster Hunter World
Post by: Slayer7744 on February 01, 2018, 09:56:51 PM
Bought this from US PSN today. Was disappointed to see they didn't fix the Gamma overexposure and lack of support in the Gamma settings (Something HDR also doesn't fix) which is something Digital Foundry also found issues with. Overall, a great technical representation on console but not without its issues.

https://youtu.be/LDPjcJ50MX0
Title: Re: Monster Hunter World
Post by: PakHin_Heat on February 01, 2018, 11:01:24 PM
I'm only just starting anjanath tonight. Would be good if we could get groups going with both sharp and blunt weapons for maximum loot effectiveness.

Just got past Anjanath with some help online. Would be keen to play if we get something sorted.
Title: Re: Monster Hunter World
Post by: AkyraStrike on February 02, 2018, 08:15:12 AM
Another question: are people making multiple weapons or rolling back upgrades whenever wanting to switch?

I've currently got 2x bows and 2x IGs, but the trees get pretty deep in late to end game so I'm not sure whether maintaining separate weapons would be easier than rolling back each time you want to re-spec.

Bought this from US PSN today. Was disappointed to see they didn't fix the Gamma overexposure and lack of support in the Gamma settings (Something HDR also doesn't fix) which is something Digital Foundry also found issues with. Overall, a great technical representation on console but not without its issues.

Nice! and yeah pretty much sums it up, after a while you don't notice the overexposure as much but its certainly obvious if you come straight from playing 1 game to MHW.
Title: Re: Monster Hunter World
Post by: AkyraStrike on February 03, 2018, 07:49:03 PM
Just made it to high rank.. Let the real hunting begin :up:
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on February 07, 2018, 12:01:00 PM
I'm getting annoyed by the amount of noobs trying to get carried in multiplayer. Wasted at least 3 hours last night with groups trying to fight Diablos, always one in the group getting KO.
Title: Re: Monster Hunter World
Post by: AkyraStrike on February 07, 2018, 12:32:12 PM
I'm getting annoyed by the amount of noobs trying to get carried in multiplayer. Wasted at least 3 hours last night with groups trying to fight Diablos, always one in the group getting KO.

It can be a bit annoying when you see people clearly under-leveled / geared / experienced trying to get a free carry. I've hit a bit of a wall in HR at the moment, won't say which monster it's against as it's a 'hidden' mon, tried to send up flares to get people to join and help but haven't had anyone join me yet. So next step is to farm a different bow to take advantage of the monsters weaknesses and hope that helps get me over the line solo.
Title: Re: Monster Hunter World
Post by: SmashedPumpkin on February 07, 2018, 02:10:14 PM
I'm getting annoyed by the amount of noobs trying to get carried in multiplayer. Wasted at least 3 hours last night with groups trying to fight Diablos, always one in the group getting KO.

It can be a bit annoying when you see people clearly under-leveled / geared / experienced trying to get a free carry. I've hit a bit of a wall in HR at the moment, won't say which monster it's against as it's a 'hidden' mon, tried to send up flares to get people to join and help but haven't had anyone join me yet. So next step is to farm a different bow to take advantage of the monsters weaknesses and hope that helps get me over the line solo.

You are probably further advanced than most of the MH players, so harder to find randoms to join. I think I am about to start HR. Have crafted all armour except a couple of pieces in the death set (waiting for unfarmable rare materials).

I played the whole game just with hammer, always doing mission solo first time. Only 2 times feint - once when i ramdomly ran across Anjanath around second hunt stage of the game (got me with his second phase, way undergeared), and once during diablos with a hit, stun, hit = KO. Never failed a mission solo.

Now looking forward to crafting gear of better color. One feature i heard is not in the game is transmogrify (put any armour skin on the piece you want to wear) - but it has been in previous MH games. Maybe a free update? Or DLC?
Title: Re: Monster Hunter World
Post by: AkyraStrike on February 07, 2018, 04:24:47 PM
I'm getting annoyed by the amount of noobs trying to get carried in multiplayer. Wasted at least 3 hours last night with groups trying to fight Diablos, always one in the group getting KO.

It can be a bit annoying when you see people clearly under-leveled / geared / experienced trying to get a free carry. I've hit a bit of a wall in HR at the moment, won't say which monster it's against as it's a 'hidden' mon, tried to send up flares to get people to join and help but haven't had anyone join me yet. So next step is to farm a different bow to take advantage of the monsters weaknesses and hope that helps get me over the line solo.

You are probably further advanced than most of the MH players, so harder to find randoms to join. I think I am about to start HR. Have crafted all armour except a couple of pieces in the death set (waiting for unfarmable rare materials).

I played the whole game just with hammer, always doing mission solo first time. Only 2 times feint - once when i ramdomly ran across Anjanath around second hunt stage of the game (got me with his second phase, way undergeared), and once during diablos with a hit, stun, hit = KO. Never failed a mission solo.

Now looking forward to crafting gear of better color. One feature i heard is not in the game is transmogrify (put any armour skin on the piece you want to wear) - but it has been in previous MH games. Maybe a free update? Or DLC?

I'm not all that far along, haven't actually been able to play much this week, only a few quests into HR, I'm guessing the monster I'm fighting isnt one that people want to farm.

There was transmog in MH:XX but not in the rest of the series, so its debatable if it'll make an appearance somewhere down the line, I'd like it though as a lot of the better armour skills are on tanky looking sets that just don't look right for a bow user.
Title: Re: Monster Hunter World
Post by: AkyraStrike on February 11, 2018, 11:51:42 PM
Just be the 'final boss' of high rank, took me 36 minutes solo but downed it first time (using bow). Now on to tempered monsters
Title: Re: Monster Hunter World
Post by: cnstr on February 18, 2018, 05:50:35 PM
So bit the bullet and go t this on Friday.  Getting around at lvl 3 I think.   Still finding handy things out about the bow. 


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