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Destiny / Re: Warmind Expansion
« Last post by euphoricx on Today at 06:41:33 AM »
Destiny 2 Expansion II: Warmind

"Help Ana Bray, a long-lost Guardian, stop an ancient Hive army on Mars. Experience an all-new Raid Lair: Spire of Stars, Strikes, Story Missions and discover new weapons, armour and gear"

 :sleep:
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Action/Adventure / Re: God of War
« Last post by mimix on April 26, 2018, 08:38:44 PM »
I'm not a big fan of the combat - although its not awful, just a bit too "hack and slash" for my taste, ....
and the camera position is too close to the character to have a good awareness of surrounding enemies
That's how I felt about Gow3 and why I'll likely wait for this to become a ps plus one day

I want the biggest fan of GoW3 either. It totally felt a bit button mashy. But this just feels different. Maybe it's the story and immersion that just makes it a joy.

I'm loving this game. Everything about it I can't fault, it just gets better and better every time I play. Whenever I die, I know it wasn't because of the game, it was because of me. I'm liking the pace of the game too.

Really cool.

Totally This!!
 
I love the change in pace for different enemies and the need to change tactics.
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Off Topic Gaming / Re: Playstation Plus
« Last post by Slayer7744 on April 26, 2018, 08:33:59 PM »
Wow, Pixel Enemy.. didn't think they were still a thing.
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Off Topic Gaming / Re: Playstation Plus
« Last post by StoneColdHomer on April 26, 2018, 07:48:11 PM »
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Action/Adventure / Re: God of War
« Last post by Slayer7744 on April 26, 2018, 01:50:56 PM »
I'm not a big fan of the combat - although its not awful, just a bit too "hack and slash" for my taste, ....
and the camera position is too close to the character to have a good awareness of surrounding enemies
That's how I felt about Gow3 and why I'll likely wait for this to become a ps plus one day

I think you'll be waiting a while, I really cannot see this coming to PS+ considering how critically and commercially successful it's been. I could be wrong but I don't even think any of the old God of War games were released on PS+ ignoring the PSP ones.

I'm loving this game. Everything about it I can't fault, it just gets better and better every time I play. Whenever I die, I know it wasn't because of the game, it was because of me. I'm liking the pace of the game too.

Really cool.
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Action/Adventure / Re: God of War
« Last post by M-Rossi on April 26, 2018, 12:08:40 PM »
I'm not a big fan of the combat - although its not awful, just a bit too "hack and slash" for my taste, ....
and the camera position is too close to the character to have a good awareness of surrounding enemies
That's how I felt about Gow3 and why I'll likely wait for this to become a ps plus one day
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Action/Adventure / Re: God of War
« Last post by mimix on April 26, 2018, 11:39:27 AM »
it's pretty seemless.
I heard the entire game is one seamless journey without a single black screen, cut or fade. That is impressive and completely immersive.

Yes it is! What makes it bad is that I can't pick the times to stop my gaming session, feels like I just need to play the next little bit.... and the next and... just because there is no clear cut between sections.

I have a decent number of hours played in this game and don't see it as the "game of the generation" which some critics have described it to be. I'm not a big fan of the combat - although its not awful, just a bit too "hack and slash" for my taste, there are many skills I will probably never use (and still can't due to stat limitations despite unlocking amost everything already), and the camera position is too close to the character to have a good awareness of surrounding enemies (there are on screen indicators). Voice acting is excellent, characters so far quite good, and the story is decent also. Graphics are excellent, textures close to the camera are amazing, but distance scenery is better in HorizonZD.

Certainly a good game and excellent technical achievement.

I'm not as far as you through the game, so not in any big open area spaces yet, so can't comment on distance but this game has that "in close" feeling as I think it should since it's all about Kratos' brute strength and savagery, you don't often take battles at a distance.
I'll agree a number of the skills you unlock are totally situational and a lot of enemies don't give you the time (for wind ups etc) to make them worth using.
I have taken heaps of damage just trying to work a few skill combos in against some stronger enemies to make it interesting so i'm not simply bashing the attack buttons... also coz they look freaking awesome when you pull it off.
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Action/Adventure / Re: God of War
« Last post by SmashedPumpkin on April 26, 2018, 08:57:16 AM »
I have a decent number of hours played in this game and don't see it as the "game of the generation" which some critics have described it to be. I'm not a big fan of the combat - although its not awful, just a bit too "hack and slash" for my taste, there are many skills I will probably never use (and still can't due to stat limitations despite unlocking amost everything already), and the camera position is too close to the character to have a good awareness of surrounding enemies (there are on screen indicators). Voice acting is excellent, characters so far quite good, and the story is decent also. Graphics are excellent, textures close to the camera are amazing, but distance scenery is better in HorizonZD.

Certainly a good game and excellent technical achievement.
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Off Topic Gaming / Re: Microtransactions / Loot Crates
« Last post by M-Rossi on April 26, 2018, 07:25:11 AM »
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Action/Adventure / Re: God of War
« Last post by M-Rossi on April 25, 2018, 11:01:54 PM »
it's pretty seemless.
I heard the entire game is one seamless journey without a single black screen, cut or fade. That is impressive and completely immersive.
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